AI Insights · Timothy · July 2022
Top 5 PvP Games in Slovenia Q2 2022
Explore the performance of the top 5 PvP games in Slovenia during Q2 2022, including trends in downloads, revenue, and active users.
The performance of the top 5 PvP games in Slovenia for the second quarter of 2022 showcases interesting trends in weekly downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.
Coin Master from Moon Active saw a steady decline in weekly downloads, starting from around 308 in late March and ending at 193 by the end of June. Weekly revenue peaked at approximately $9.2K in early May but gradually decreased to about $7.3K by the end of the quarter. Active users fluctuated slightly, starting at around 5.1K and closing the quarter at about 4.4K.
Match Masters - PvP Match 3, published by Candivore LTD, experienced moderate fluctuations in weekly downloads, maintaining a range between 200 and 400. Revenue peaked at about $6.2K in mid-April, with a slight dip towards the quarter's end, averaging around $5.3K. Active users showed a similar trend, fluctuating between 5.6K and 6.7K throughout the quarter.
Rise of Kingdoms by Lilith Games showed a notable increase in weekly downloads, starting from 57 in late March and reaching 164 by the end of June. Revenue saw significant peaks, with the highest being around $6.2K in late April. Active users remained relatively stable, averaging around 1.2K throughout the quarter.
PUBG MOBILE from Tencent Mobile International Limited maintained consistent weekly downloads, ranging from 300 to 500. Revenue had a significant peak of about $5.8K in mid-May but showed a general decline towards the end of the quarter, settling around $3.6K. Active users started at approximately 10.3K in late March and ended the quarter slightly lower at around 8.9K.
Roblox, published by Roblox Corporation, showed the highest weekly downloads among the top 5, with numbers fluctuating between 800 and 1.2K. Revenue experienced a peak of about $4.3K in late June. Active users remained consistently high, starting at around 55.9K and peaking at around 60.9K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.